﻿capital = 1092
oob = "DRA_2275"

set_technology = {
	infantry_tech_level_tribal = 1
	#infantry_tech_level_settler = 1
	#infantry_tech_level_scientific = 1
	support_tech_level_tribal = 1
	#support_tech_level_settler = 1
	#support_tech_level_scientific = 1
	special_forces_tech_level_tribal = 1
	#special_forces_tech_level_settler = 1
	#special_forces_tech_level_scientific = 1
	#power_armour_tech_level_settler = 1
	#power_armour_tech_level_scientific = 1
	#vehicles_tech_level_tribal = 1
	#vehicles_tech_level_settler = 1
	#vehicles_tech_level_scientific = 1
	#robotics_tech_level_tribal = 1
	#robotics_tech_level_settler = 1
	#robotics_tech_level_scientific = 1
	air_tech_level_tribal = 1
	#air_tech_level_settler = 1
	#air_tech_level_scientific = 1
	naval_tech_level_tribal = 1
	#naval_tech_level_settler = 1
	#naval_tech_level_scientific = 1
	tools_tech_level_tribal = 1
	#tools_tech_level_settler = 1
	#tools_tech_level_scientific = 1
	habitation_tech_level_tribal = 1
	#habitation_tech_level_settler = 1
	#habitation_tech_level_scientific = 1
	exploitation_tech_level_tribal = 1
	#exploitation_tech_level_settler = 1
	#exploitation_tech_level_scientific = 1
	electronics_tech_level_tribal = 1
	#electronics_tech_level_settler = 1
	#electronics_tech_level_scientific = 1
	tribal_civilization = 1
	settled_civilization = 1
	tool_engineering = 1
	standard_weaponry_tech = 1
	melee_weaponry_tech_1 = 1
	pre_construction_industry_tech = 1
	pre_agriculture_industry_tech = 1
	pre_recycling_industry_tech = 1
	basic_industry_tech = 1
	support_weaponry = 1


	#Enforcers
	heavy_infantry_tech_1 = 1

	#spec ops
	spec_ops_equipment_tech_1 = 1
}   

if = {
	limit = {
		has_dlc = "Man the Guns"
	}
	set_technology = {
		nautics_tech_1 = 1
		light_navy_hull_tech_1 = 1
		naval_invasion_tech_1 = 1
	}
}
if = {
	limit = {
		NOT = { has_dlc = "Man the Guns" }
	}
	set_technology = {
		nautics_tech_non_mtg_1 = 1
		light_navy_hull_tech_non_mtg_1 = 1
		naval_invasion_tech_non_mtg_1 = 1
	}
}

add_ideas = {
	dra_abolish_want
}

set_stability = 0.34
set_war_support = 0.49
set_research_slots = 3
set_country_flag = is_midland_unifier_target
set_country_flag = no_generic_advisor
set_country_flag = no_generic_high_command
set_country_flag = no_generic_chief 


recruit_character = DRA_the_masquerade
recruit_character = DRA_thaleia
recruit_character = DRA_cordelia
recruit_character = DRA_The_Harlequin
recruit_character = DRA_The_Maker
recruit_character = DRA_the_seventh_seer
recruit_character = DRA_Polonius
recruit_character = DRA_the_Father
recruit_character = DRA_First_Trickster
recruit_character = DRA_Kings_fool
recruit_character = DRA_Desolation
recruit_character = DRA_Calliope
recruit_character = DRA_Melpomene
recruit_character = DRA_Tepischore
recruit_character = DRA_Clio
recruit_character = DRA_Erato
recruit_character = DRA_Urania
recruit_character = DRA_Polyhymnia 
recruit_character = DRA_Euterpe
recruit_character = DRA_Blood_Rose
recruit_character = DRA_com_Zankiel
recruit_character = DRA_Paladin_Iskandar

set_politics = {
	ruling_party = people
	elections_allowed = no
}

set_popularities = {
	people = 100
	elites = 0
	intellectuals = 0
	ruler = 0
}
